“So Busy Doing Nothing”, original character, Photoshop CS5, completion time: ~ 5 hours
I squeezed in a painting in between some commission work. I wanted to practice some lighting and work with a new brush I just downloaded, so this was pretty good practice.
I wanted to do something a little more ambitious, but I couldn’t think of anything that didn’t…well, suck. So I’ll figure something out and work on that later. For now, this was a good exercise in style and rendering and all that fancy jazz. This felt much more like…me? I still see some problems, as usual, but I feel good about this one.
“Tamarin - Turnaround”, original character, Photoshop CS5, completion time: ~ 6 hours
Next turnaround! Tamarin’s redesign took a lot of work and debating over how I wanted it to look—I wanted to keep her general color scheme and aesthetic without it being so plain and blocky. I think this is much more interesting and true to the desert clothing I want in the actual lore, so that’s a success!
This one took a lot longer because I was much more exacting in my work on Tamarin’s base layer (for these turnarounds, I’ve been making a base just-underwear layer and then adding clothing layers on top of that so I can get a good reference for everything)—I was way pickier in how I wanted her to look and for some reason I had a harder time with her body type than I did Calen’s. Still, I’m very happy with how it came out, so I guess it was worth it!
“Calen - Turnaround”, original character, Photoshop CS5, completion time: ~ 4.5 hours
I decided to remake the turnarounds I posted a while back, now that I have new designs for the Cursed characters! I finished all the rough designs (I only posted the sketches for Marien and Calen), so it seemed like a good time to dig into the turnarounds. Besides, I need practice making more detailed references.
So here’s Calen! Much happier with his appearance in general this time. Plus I got back into painting (I’m so rusty!). Good things all around!
“Buccaneer Ahri”, character from “League of Legends”, Photoshop CS5, completion time: ~15 hours
And it’s finally finished! It took quite a long time, and I made a lot of mistakes through the process, but I did learn quite a bit. I’m pretty happy with how it all came out!
And clocking in at 10 hours, here’s another WIP of pirate Ahri! Good lord this is a lot of work, but I think it’s turning out pretty well. I’m working on the tails now, and it’s proving pretty challenging to make them look appropriately furry without also making them stand out from the rest of the painting.
A WIP of a painting I’m doing based on a design I made for Ahri (of League of Legends fame)! I’m nowhere NEAR finished, but I think it’s going pretty alright so far. Shiny fabric is my nemesis!
“Llaalruse the Blind”, original character set in the “Elder Scrolls” series, Photoshop CS5, completion time: ~10 hours
Wow, I have no idea on completion time, so sorry about that! I wasn’t really keeping track, I was just enjoying the process.
Finished my fullbody painting of Llaalruse. I had a lot of fun differentiating between different textures, using references, and adding little details! I haven’t gotten into real detail work in quite some time, so aside from hurting my hand by working all day, it was a really enjoyable process.
I feel like I do need to work on some character pieces, so I combined that need with my love of Elder Scrolls characters! So here’s a WIP of a Lalruse (though I think I’ll be renaming her to Llaalruse—Dunmer names are a little sillier with Ls and As) painting I’m doing.
I’m working on fixing Llaalruse’s design a little bit while I paint, too, adding in some more Ashlander-y things as I learn some more about the game (I even altered her real name, since I realized it wasn’t spot on for Ashlander-style names, and that is her heritage). I imagine she wouldn’t drop her birth culture entirely, even if she left it for civilization. Mostly I just want her to look ecclectic—silk shirt from city life, armor for adventuring, shaggy hair with wraps and beads from early Ashlander life, scarf from being farther north (you need SOMETHING when you’re in an ash storm), that sort of thing. Once I get it all finished, I think it’ll be an improvement over her simpler design from earlier.
Haha, whoops, I wish I could do this for a living. Sorry for nerding out. I do so love Morrowind.
“Among the Branches”, original character set in the “Elder Scrolls” series, Photoshop CS5, completion time: ~8.5 hours
FINALLY done with this! I had a lot of trouble with the leaves, and it wore me out for a few days. Anyway, I finally sat down and finished it today, and I’m quite happy with the finished piece.
I sharpened the final image this time, since I liked the brushy look it gave it. I’ll see if this can be applied to other pieces in the future. Haha, always changing my technique.
Someday I need to do a turnaround of Evanil’s design from the second era. I’m pretty proud of the ensemble.
Sure, why not. Here’s another WIP. About 2 hours of work at this point?
I lined in Evie so I could paint her more accurately later. The lines will probably disappear for the most part later on. I also messed around with the color palette, so the contrast is a little stronger.